On Sunday 13 May 2007 15:05, Maik Justus wrote:
> Maybe it is easier, that the clients run their own fdm and the
> combat-server makes a test of the actual performance of the client
> against stored values, which could be generated by a script (maximum
> acceleration, turn rate, speed for several sets of orientation/speed).
>
> Maik

That wouldn't solve the problem of syncing clients' positions across the 
entire network.



Ampere

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