* Maik Justus -- Monday 28 January 2008: > The texture is scaled (mip mapping?), and therefore the new alpha > value is interpolated between the original values resulting in > semi-transparent values.
You could set the alpha threshold appropriately: $ man glAlphaFunc (or whatever the OSG equivalent is) m. ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel