> Meanwhile - at the cheap end of the market, Emilian and I have cleaned up > most of the textures, made some of the AC3D models single-sided, > reordered > the objects, provided unique names, and converted everything to .dds. > > This has much improved loading/unloading, and given a much better > appearance > when panning the view. Flicking on/off of clouds has pretty much been > eliminated. There is still a bit of a problem reloading in fly-by view, > but > it is much improved. Some weirdness near the zenith has also been fixed. > > Available here: > > https://gitorious.org/weather_textures/weather_textures > > I have managed to break non-detailed clouds along the way, but hey - you > can't have everything.
Thanks to both of you for the work! I had some trouble getting it yesterday (lousy internet connection...) - I'm getting the package as I write this mail and will have a look soon. Maybe I can also figure out the problem with the simple Cu clouds - I'm not attached to them as such, but they are handy for the edges of Sc layers... so I don't really want to lose them. * Thorsten ------------------------------------------------------------------------------ BlackBerry® DevCon Americas, Oct. 18-20, San Francisco, CA The must-attend event for mobile developers. Connect with experts. Get tools for creating Super Apps. See the latest technologies. Sessions, hands-on labs, demos & much more. Register early & save! http://p.sf.net/sfu/rim-blackberry-1 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel