Thorsten wrote:

 
> > Meanwhile - at the cheap end of the market, Emilian and I have cleaned
> up
> > most of the textures, made some of the AC3D models single-sided,
> > reordered
> > the objects, provided unique names, and converted everything to .dds.
> >
> > This has much improved loading/unloading, and given a much better
> > appearance
> > when panning the view. Flicking on/off of clouds has pretty much been
> > eliminated. There is still a bit of a problem reloading in fly-by view,
> > but
> > it is much improved. Some weirdness near the zenith has also been fixed.
> >
> > Available here:
> >
> > https://gitorious.org/weather_textures/weather_textures
> >
> > I have managed to break non-detailed clouds along the way, but hey - you
> > can't have everything.
> 
> Thanks to both of you for the work! I had some trouble getting it
> yesterday (lousy internet connection...) - I'm getting the package as I
> write this mail and will have a look soon.
> 
> Maybe I can also figure out the problem with the simple Cu clouds - I'm
> not attached to them as such, but they are handy for the edges of Sc
> layers... so I don't really want to lose them.
> 

That bug has been fixed - I finally found the one remaining "rect" that was
causing the problems.

This work is not the answer to the maiden's prayer - the gains are marginal
- but worth having. Here, Local Weather is usable providing none of the more
fancy features are enabled, and I ignore the Fly-By view. I'm very taken
with the layered clouds. Some Cu:

http://imageshack.us/photo/my-images/837/fgfsscreen001.jpg/

Vivian





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