James, this sounds very interesting. I will check out the code this weekend
if I get time and have a look through. I am pretty sure that this is the way
I need to go to implement my instument!

Alan, that instrument looks interesting. I may be able to use the technique
for a 'layer' on my display. Is it essentially 'redrawing' parts of image
texture tiles, calculated by position?

I think my solution could use the tiled background with a dynamic layer on
top.

Robbo
On Oct 1, 2011 9:40 AM, "James Turner" <zakal...@mac.com> wrote:
>
> On 30 Sep 2011, at 19:52, Michael Robson wrote:
>
>> Essentially what I am looking to do is create some instruments of my own
with some detailed generation of graphical entities that are being
continually updated. I am therefore assuming that a 'dynamic texture' is the
way to go with this. If there is another way, perhaps better, then I am open
to suggestions!
>
> Correct, basically.
>
> Also note i just added a 'NavDisplay' instrument to Git, which is another
kind of dynamic texture, along with ground-radar. It's new, untested code
(that's part of my plan for this weekend), but is designed to show
navigation type info (route, waypoints, traffic, airports, navaids) in a
customisable way, and hence be used to simulate the navigation modes of
various modern cockpits.
>
> Depending on what you want to do, you might be able to use the code as is,
or certainly use it as an example (along with the other render-to-texture
instruments)
>
> But, be aware I'm still shaking the bugs out - and then I need to write
some docs :)
>
> James
>
>
>
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All of the data generated in your IT infrastructure is seriously valuable.
Why? It contains a definitive record of application performance, security
threats, fraudulent activity, and more. Splunk takes this data and makes
sense of it. IT sense. And common sense.
http://p.sf.net/sfu/splunk-d2dcopy2
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