Is this work something that is active by default or does it need to be
turned on? Or is it only availble in a particular area? Do I need to do
anything special to look at the results beyond just take off and fly around
anywhere?
Thanks,
Curt.
On Tue, Aug 7, 2012 at 9:52 AM, Renk Thorsten <thorsten.i.r...@jyu.fi>wrote:
> > are there any screenshots available which compares "before/after"?
>
> Not as such... A collection of work in progress is in the forum
>
> http://www.flightgear.org/forums/viewtopic.php?f=47&t=16884
>
> but this is with my private not-necessarily-GPL development environment.
>
> The comparison is otherwise quite easily done in-sim - the transition and
> landmass quality sliders control the texturing, setting them both to zero
> when atmospheric light scattering is on restores default texturing.
>
> Note that currently only /Materials/regions/materials.xml contains the
> overlay texture definitions and that not all landclasses are done - I still
> have some textures only in non-GPL compatible form.
>
> * Thorsten
>
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--
Curtis Olson:
http://www.atiak.com - http://aem.umn.edu/~uav/
http://www.flightgear.org - http://gallinazo.flightgear.org
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