> Is this work something that is active by default or does it need to be > turned on? Or is it only availble in a particular area? Do I need to do > anything special to look at the results beyond just take off and fly > around > anywhere?
* atmospheric light scattering: on * shader micromanagement dialog: landmass and transition effects to max (or above 3 in order to see partial effects) -> look for any shrub or herbtundra landclass, they have the full bells and whistles, sand has some detail overlay * also play with Advanced Weather/Environment dust cover and terrain wetness for more fun The area around Las Vegas is very nice - it's almost all shrub and gets the full blast of the effect. -> Mojave desert should look like this http://users.jyu.fi/~trenk/pics/xb70.jpg Watch console for shader compilation errors if this doesn't work, experience tells me that nVidia drivers are very tolerant, ATI drivers are not, so it is possible that some GLSL runs fine for me, but not for others, which is very hard to anticipate. * Thorsten ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel