On Tue, Aug 7, 2012 at 1:22 PM, Renk Thorsten wrote:

> > Hmmm, my shader micromanagement dialog box is only showing two options
> > right now.  Category General: landmass and water.
>
> I don't have the bandwidth at the moment to pull back master, but I've
> checked the local branch from which I merged and I checked the log for
> FGData master on GIT -  among other things,
>  gui/dialogs/shaders-lightfield.xml should have received an update enabling
> the settings for urban and transition shader - which you are not seeing.
>
> I can actually see the dialog with the correct options here
>
>
> https://www.gitorious.org/fg/fgdata/blobs/9e8735c64996614174d2d86526f258f44bacd7c4/gui/dialogs/shaders-lightfield.xml
>
> So to my ability to check, FGData master should allow you to see the
> additional options and make the shaders work for you. Are you by any chance
> on the release branch?
>

I'm on the master/next branch here for these tests.   But I haven't kept
close enough tabs on the lightfield/regional gui options dialog box to
quite know exactly what I should be seeing or where to start for hunting
what's going on.  Shouldn't I be seeing quite a few detailed shader options
-- that used to be the case.  Are the regional textures automatic?

Curt.
-- 
Curtis Olson:
http://www.atiak.com - http://aem.umn.edu/~uav/
http://www.flightgear.org - http://gallinazo.flightgear.org
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