> Hmmm, my shader micromanagement dialog box is only showing two options > right now. Category General: landmass and water.
I don't have the bandwidth at the moment to pull back master, but I've checked the local branch from which I merged and I checked the log for FGData master on GIT - among other things, gui/dialogs/shaders-lightfield.xml should have received an update enabling the settings for urban and transition shader - which you are not seeing. I can actually see the dialog with the correct options here https://www.gitorious.org/fg/fgdata/blobs/9e8735c64996614174d2d86526f258f44bacd7c4/gui/dialogs/shaders-lightfield.xml So to my ability to check, FGData master should allow you to see the additional options and make the shaders work for you. Are you by any chance on the release branch? * Thorsten ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel