On 08.03.2005 03:18:21 Renaud Richardet wrote:
<snip/>
> On Mon, 28 Feb 2005 , Jeremias Maerki wrote:
> 
> > > AbstractRenderer: I moved what I could reuse from PDFRenderer to
> > > AbstractRenderer: renderTextDecorations(), handleRegionTraits(), and 
> > > added the
> > > needed empty methods.
> > 
> > I think that was good although only time will tell if this will hold for
> > all renderers to come. 
> 
> Eventually, I didn't modify AbstractRenderer, PDFRenderer and PS
> Renderer at all.
> The implementation of AWTRenderer is close to the other renderers, so
> that putting some methods in AbstractRenderer should not be a big
> problem.

I agree.

> > > Speaking of startVParea(), could we rename it to something more 
> > > meanigfull?
> > > Proposition: TransformPosition, or something like this.
> > 
> > Actually, I like startVParea() (or rather startViewportArea like I would
> > rather call it) because only for viewport a new transformation matrix is
> > necessary. 
> 
> startViewportArea() is fine for me.
> 
> > I think the Java2D approach is not unlike the
> > PDF/PS approach. 
> 
> Adobe was Sun's closest partner when they developed the Java2D API.
> 
> > > I implemented a simple .bmp rendering (BMPReader.java). 
> > > If there's a better way to render .bmp (JAI?), let me know. 
> > 
> > This should not be necessary. We have a BMP implementation in 
> > org.apache.fop.images.
> > The BMP bitmaps should be loaded through that mechanism. 
> 
> OK, now I see. But how can I get an awt.Image from a FopImage?

I've modified your patch to demonstrate, but it needs some additional
work to handle the different color models. Probably the image package
should be extended to provide the necessary information/methods.

> > BTW, Using Graphics.create() you should be able to create a copy of the
> > current Graphics2D object. By pushing the old one on a stack and
> > overwriting the graphics member variable should should be able to create
> > the same effect as with currentState.push()/saveGraphicsState() in
> > PDFRenderer.startVParea () and currentState.pop()/restoreGraphicsState
> > ()in endVParea(). When leaving a VP area you can simply restore an older
> > Graphics2D object for the stack and continue painting. This will undo
> > any transformations and state change done in the copy used within the VP
> > area. See second paragraph in javadocs of java.awt.Graphics.
> 
> Thanks for the hint. I did just that in AWTGraphicsState (same as
> PDFState). It holds all the context (font, colour, stroke,
> transformation) of the current graphics, and can act as a stack, too.
> I created an interface (RendererState) that could be implemented by
> all xxxState of the renderers. To be discussed...

I moved the interface into the awt package for now since it contains
Java2D-dependant methods and classes. I don't see right now how the
other renderer would fit into the picture. The PDF renderer's state
class is in the pdf package and should probably stay there.

> I also added a "Debug" button on the AWTRenderer-Windows, which
> outlines the blocks. This is just a test, and I would like to develop
> a full-fledged visual debugger [1].

That's an interesting feature.

> If this code works for you, then I'll start to separate the
> Java2DRenderer and the AWTRenderer. Otherwise, please tell me how I
> can improve my code.

I liked the patch. It's a big step forward. Keep it up!

> Renaud
> 
> [1] http://wiki.apache.org/xmlgraphics-fop/FopAndJava2D



Jeremias Maerki

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