<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40184 >
> [EMAIL PROTECTED] - Wed Jun 11 19:15:25 2008]: > > After some testing: > > - Only functionality missing from this new model, but present in old > version seems to be modifying city internals I don't recall there being any GUI for doing that and the packets, handlers, etc., were variously #if 0'd out along with some FIXMEs. Anyway the property editor (in editprop.[ch]) that I would be working on now and will be working on soon will be able to do that (also for tiles, units, and possibly players). > - packhand.c:2368: handle_tile_info: Assertion > `unit_list_size(ptile->units) == 0' failed. I were removing vision > from tile with somebody else's unit. This looks like a bug due to a condition I failed to forsee. It should be easy enough to fix (i.e. don't allow removing vision of a player on a tile with that players' units/city in it). I'll get right on fixing it. ---------------------------------------------------------------------- 皆さん頑張ろうね! _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev