"Matthias Pfafferodt" <matthias.pfaffer...@mapfa.de> writes:
> Hello Goswin, > > Thanks for testing the patch. Here only a short answer; more later ... > > At the moment the freeciv development is really fast. So there seems to be > some changes which require an update of the patch. I tested the entire > patch set (see patch #1235; https://gna.org/patch/?1235; file #6879: > cityradius.diff) before I updated it. I will check for compile errors and > update it today in the evening. Have you ever used quilt? It might be usefull to provide the colective diff as quilt series. It is easy enough to generate a quilt series from git preserving the individual patches and comments from the individual bug reports you filed. > To use variable city radii you need some changes to the ruleset. You could > try my experimental ruleset (patch #1236; https://gna.org/patch/?1236). > Within this ruleset the following city radii are defined (see > effects.ruleset and also ./doc/README.ruleset_experimental): >>- Activate variable city radii: >> radius 1: start >> radius 2: city size 3 >> radius 3: city size 10 + Railroad >> radius 4: city size 30 + Railroad + Mass Transit + Super Highway >> The vision range of the city is adapted accordingly. > > To get all the new things listed in this file some additional patches are > needed (settings patch series for game settings in the game.ruleset file). What else besides #1235 and #1236? > Changing the definition to use radius_sq should be possible and would also > be consistend with the use of radius_sq for borders and vision range. I > will check this. > > The 'lot of black' in the city window is a known problem. I don't know how > to code for the (gtk) client. Ideally there would be a 5x5 map (default > size) and scrolling bars. After opening, this window should be centered on > the city. > > Please use the bug / patch tracker for comments. It helps to follow the > discussion(s). Sure. Just didn't want to clutter it up with compile errors. I should probably create a login for it too instead of anonymous. > Matthias MfG Goswin _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev