Follow-up Comment #16, patch #3804 (project freeciv):
I'd say that if S2_4 wipe_unit() is not proven to be broken, we don't want to
touch it any more.
I just am not committing this patch immediately after 36h inspection period,
but wait closer to S2_5 branching date (02-May).
btw. Should wipe_unit() produce exactly same results for rulesets that do not
have load/unload restriction before and after this patch? Asking for autogame
testing - is it bug in patch if final savegames differ from what resulted
before the patch.
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