Follow-up Comment #13, patch #3804 (project freeciv): This is a patch with the bitvector implementation, which has passed all the same tests as the original implementation, as well as tests for units trying to implicitly unload through movement. This would not pass a test for units trying to implicitly load by movement, with the result that with the current ruleset patch, the first Air unit on a tile with a Stratotanker will auto-load (but may always be unloaded, if the player wishes to select another unit to load). The client also sometimes considers some movements permitted that are blocked by the server (resulting in the MR_CANNOT_DISEMBARK message, rather than a direct visual clue that the movement cannot be performed).
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