Update of patch #3804 (project freeciv): Status: None => Ready For Test Assigned to: None => cazfi
_______________________________________________________ Follow-up Comment #14: Reading the patch (not yet testing) looks good. Note to committer and anyone using this patch: network capstr needs bump. It's ok that this is not included in patch as it changes very often just causing patches including it not to apply cleanly. - Could you separate experimental ruleset change to another patch (ticket). While I consider the code change to 2.5, I don't want to add new units to supplied ruleset for it in 2.5 timeframe (our major releases have been pending gfx required for new features often enough) - Another issue completely external to this patch itself: We've had plenty of problems with wipe_unit() and friends lately. Keeping it identical between S2_4 and TRUNK would give more testing to S2_4 implementation nearing stable release, so I rather postpone committing this a bit. _______________________________________________________ Reply to this item at: <http://gna.org/patch/?3804> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev