Follow-up Comment #15, patch #3804 (project freeciv): Moving the units to a separate patch seems perfectly reasonable, and I'm fairly unconcerned if that ever lands: the units and vector definitions are only set for testing, and may not actually work well in play.
Shall I also separate out the refactoring of wipe_unit into something that can be applied to both S2_4 and TRUNK, and then create a patch to enable air that depends upon that? Or alternately, is the plan to wait until S2_4 release prior to applying this to TRUNK? I don't mind either way, but if the refactoring looks useful sooner than air transport, I'll separate it right away, whereas if it's only interesting in this context, I'll wait until 2.4 release, and rebase the patch on the wipe_unit() implementation existing at that point. _______________________________________________________ Reply to this item at: <http://gna.org/patch/?3804> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev