Hello,
Let me take a shot at explaining degrees. Think of it like this, your
ship starts out in the center of a circle. Now that circle is divided both
horizontally and vertically in the center so you have four areas of it, your
centerpoint is the place where those two lines come together. Now there are
360 degrees in that circle and they're in little ticks around it. Ok, your
in the center, ahead of you is zero, to the right is 90, behind you is 180
and to the left is 270. Another way to think of this and tom correct me if
i've got this map wrong is federation space is in this circle to the lower
left 180 to 270 from you, cardassian space is 270 to 360, which puts it
right above federation space. Klingon space is to the right of that, 0 to
90, and romulan territory is under that, 90 to 180. Now say you wanted to
move to klingon space, assuming my approximation of all this is right
anywhere from 0 to 90 and you'd hit klingon space, so i'll be conservative
and say you set out from the centerpoint of this circle, note in stfc your
not in the center your in federation space, on a course of 045, and you hit
contact with a klingon warship. He decloaks and attacks you from say let's
make this simple and say 075 that means he's 30 degrees to the right of your
ship firing at you.
I hope i didn't just massively confuse someone and sorry for my bad
descriptors and it's really hard to see this in my head and describe it
without something to track on.
HTH
Dave.
----- Original Message -----
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Ivan Fegundez" <[EMAIL PROTECTED]>; "Gamers Discussion list"
<[email protected]>
Sent: Thursday, May 25, 2006 11:20 AM
Subject: Re: [Audyssey] the degree concept in trek 2000 and stc
> Uh, 379? What math teacher did you have? There is only 360 degrees in a
> complete circle. Grin.
>
>
> Ivan Fegundez wrote:
>> Let's put it like this. I wood explain it like this. When you turn
>> write,
>> you're degrees increeses. When you turn left, you're speed decreeses.
>> there
>> are 379 totel. Get it?
>>
>> Thanks
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