Hi Thomas!

> As for docking I believe it is discussed in the manual. If not 
> esentually use the autopilot system. It will set your proper 
> course and 
> speed to the selected Starbase, and once it comes in to 
> range, it will 
> dock with the station or ship of choice. (Note, make sure you 
> have the 
> STFC patch installed as the main install version has a 
> docking bug which 
> was fixed by the latest patch.)

OK, I forgot to install the patch! :-)

> As far as torpedoes remember you have two types of torpedoes. If you 
> fire all your quantums, but not your photons you would still have 300 
> photons in stock. Otherwise I don't know what is happening on 
> your end.

Hmmm, but it's like this: when I fire some phortons for example, I still
have 300 left. It's the same with all weapons.

> No one else has reported a bug of photons not being subtracted after 
> being fired.

Hmmm, maybe everyone is happy about this bug, because you don't have to
restock your ammo... :-)

> Although, there is one thing, a feature not a bug, if you 
> fire all your 
> photons and it destroyed the enemy and still have say quantums in the 
> command list to be fired they will be canciled as there is no target 
> left to fire at.

I know, but it's not like this.

> Finally, as for purchasing and entering registration keys 
> currently the 
> registration and product activation code is disabled in the 
> demo. Main 

Why don't you make it possible for other people to purchase FC although
it is a beta? There are no critical bugs and it's such a great game!

> reason is this is a beta, a test release, and do to my heavy 
> work spent 
> on Monty I haven't gotten around to finishing up on sTFC, building my 
> shopping cart, and testing and debugging the product 
> activation system.

I don't understand why you don't complete the games one by one. First
finish FC, then start with Monty or USA Raceway - wouldn't that make
more sense?
Best regards,
Robin.



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