Hi Kara.
audio quake is a great example of what can be done, however one thing that
struck me about the game when I played it is that access would only work in
specifically designed maps.
I did deathmatch with some bots and tried your starwars mod, however when I
tried to play the main quake game I found it wasn't possible with the access
tools. This might have been me I don't know.
So, while I perfectly agree with you that holding a black and white scale of
accessibility is a bad idea, at the same time there do seem to be
limitations even when very successful access tools are created for a game.
Beware the grue!
Dark.
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