Hi,
    I'm a proponent of the month trial myself--at least in most cases.  I 
find a month is good and it has a nice round feel to it for some reason.  I 
couldyn't tell ya why.
Thanks,
Zack.

----- Original Message ----- 
From: "blind guy" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Thursday, September 13, 2007 7:05 PM
Subject: Re: [Audyssey] Demo Game Times - A Question


> you know I'd like a 15day tryle with full functions in the tryle. then
> it stops working. i find this good because the games from
> gamesfortheblind.com have that, a 15day full demo, then boom, it
> expires and it says, "this game has expired, do b;lablabla to get it
> registered" and then u just register it basically, with an id and
> stuff. thats what i want for games.
>
> On 9/13/07, John Bannick <[EMAIL PROTECTED]> wrote:
>> Folks,
>>
>> How long should a demo game work before its time runs out?
>>
>> Dark suggested 7 days.
>>
>> Willem suggested 1 or 2 weeks.
>>
>> Our Marketing people rant about 3 - 5 days.
>>
>> What is your experience and preference?
>>
>> Cause our current 1-day limit just has gotta go.
>>
>> John Bannick
>> 7-128 Software
>>
>>
>> ---
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>
>
> -- 
> Regards
> Daniel
> Msn: [EMAIL PROTECTED],
> aim: [comng soon]
>
> ---
> Gamers mailing list __ [email protected]
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