I personally feel that 30 days is too much. 15 days seems a lot more 
reasonable, but that is just me.


Charles Rivard said the following on 9/13/2007 11:21 PM:
> I would give 30 days, but I think I'm generous.  These 1 to 3-day demos 
> don't give enough time to get to know the game in order to decide whether 
> you want to buy or not.  Fact is, with such very short demo times, I steer 
> away from them altogether.  To me, this short time is more of a turnoff than 
> a selling tool to a game developer.  I'm sure that a demo time of, say, 30 
> days will give you plenty of time to decide whether you want to buy or not, 
> and you have time to spend with the game if you work all day and just have 
> evenings to do all of your home based stuff.


---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to [EMAIL PROTECTED]
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[EMAIL PROTECTED]
If you have any questions or concerns regarding the management of the list,
please send E-mail to [EMAIL PROTECTED]

Reply via email to