Hi Charles,
I think what Dark and I was getting at is sometimes when you play a game 
for a very long time you grow tired of it. The idea of a long demo time 
allows you to grow tired of it before you buy it. Especially, if the 
game is ok, but not a great game.


Charles Rivard wrote:
> How does the time a demo can be used before it expires cause you not to buy 
> the game if the demo can be played for longer than you choose to before 
> buying?  If a demo can be used for a year, and I really like it after 
> playing for a month, the fact that I could use a demo longer makes no 
> difference to me.  I'll go ahead and buy the game.  The only time the length 
> of a playable demo works makes a difference to me is if the time was not 
> long enough.
> --
> Shepherds are the best beasts!
>   


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