Hay Charles!  I too have one of these Say What games, and the answer to your 
question is this.  There are five balls that when the phrase is spoken each 
ball    represents  a word in the phrase.  For instance the phrase my be 
something like this I like  to play games.  The game will say something 
like, play. I. games to.  each word is represented by a ball, and you move 
them around  to different places   to  get  the correct phrase, I like to 
play games.   It's Cool, they make this great popping sound when you pick up 
a ball to reposition it.  My only complaint is like the Nemesis game it has 
no volume control knob or switch to lower the volume.  It can be kinda loud 
some times depending on your situation.  I picked mine up at my local Target 
store for around twenty bucks.  You can also find them on Amazon.com.  HTH 
and Happy New Year to All!  Game On!  Sly!
----- Original Message ----- 
From: "Charles Rivard" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, December 27, 2007 6:39 PM
Subject: Re: [Audyssey] say what?


> I'm still missing something about this game.  If it's further down in my
> inbox because the question has been answered on the list, nobody has to
> respond.  What do the balls have to do with unscrambling a phrase? 
> Thanks.
> ---
> Shepherds are the best beasts.
> ----- Original Message ----- 
> From: "dark" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Thursday, December 27, 2007 2:44 AM
> Subject: Re: [Audyssey] say what?
>
>
>>I got one as well, (mr. Clause is a generous fellow).
>>
>> There are actually five balls, and several different modes to the game.
>>
>> time mode, where you get as many guesses as you like within a limited
>> time,
>> and guess mode where you have a limited number of guesses, as well as
>> extreme time and guess modes (10 seconds per round, or one guess).
>>
>> You can also play with multiple players one after another as well.
>>
>> the only down side to the game I can see, is that in the two easier
>> settings, where you get one or two bits of the phrase set correctly at 
>> the
>> start for you (one or two balls in the right place), There is no audio
>> clue
>> as to which balls ar right and which are not, sinse the one or two balls
>> already in the correct order light up to signify that they should not be
>> moved.
>>
>> Of course, on the hardest (and also the default) setting, none of the
>> balls
>> are lit, and they all need to be moved (the entire phraise is scrambled).
>> this just means that slightly more persistance is required from a totally
>> blind gamer, sinse they do not have the oppertunity to practice with the
>> two
>> easier settings. then again though, the real challenge is playing on the
>> default hard setting anyway, and of course sinse it is the default
>> setting,
>> you don't have to worry about changing it.
>>
>> On the pluss side, all the modes and menues are entirely auditory, and 
>> the
>> buttons are easy to distinguish, making it easy to opperate.
>>
>> I might well do a Blind cool tech pod cast review of this game when i get
>> back to my flat and my r09.
>>
>> Grue beware the!
>>
>> Dark.
>>
>>
>>
>> ---
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>
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