Hi Thomas and all. I have not experienced this problem yet but maybe it is because I have not gotten far enough lol. Seriously my biggest problem is not knowing exactly what is happening and what the different levels are and where you are at any given time. I have read the manual and seen the list of the different levels but it is somewhat confusing as to exactly what is going on, I think possibly the game creator assumed that people were pretty familiar with the game, or maybe it is just me being dense, that is always possible lol. I am going to go through the docs again and see if it makes more sense with a second read. I will let you know if I do encounter this problem. One problem I definitely do encounter is that the keyboard buffer does not seem to clear when you lose the game and it goes back to the main menu. Because you are placed on the exit game option, the game quits spontaneously quite often. All in all a cute little game though.
Tom -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Thursday, March 06, 2008 6:23 PM To: Gamers Discussion list Subject: Re: [Audyssey] problem with mario revisited Hi Nicol, I experienced the same problem. In my own testing of midi play back a long time ago I found midi files don't always loop well in games. If you aren't careful in checking or getting the play status of a midi sometimes you get weird issues as with the accessible mario game. nicol wrote: > The game doesn't completely lock up, it was something else locking > up, I don't know what. But this is what I experience. It seems like, > if I'm in the underground level, the music stops and once I hit right > arrow or any game key for that matter the music plays again and I can > continue with game play. It seems like I'm staying in the same level > all the time, because each time the song plays and then stops, and > only if I hit a game key then it plays again and game play continues. > Can someone please help me how to ensure my midi on my computer is > correctly? Plese e-mail me off-list as to not make this off-topic. > I have turned my midi volume a little down to hear the sounds better, but I > don't know where to check for errors with my midi playback. > Was anybody able to complete the entire game? > Any help is much appreciated as it's a cool game. > I'm glad thommy used sounds similar to the nintendo sounds. > ]it makes the game feel natural. > Also, I hear a kind of block sound. In the learn game sounds menu its > called: block above but sometimes if I jump on it, no brick is smashed, I > just hear mario's jumping sound as if he jumps on the spot fruitlessly. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
