Precisely. THere was a huge debate about that on list a while back. I myself 
an of two minds on the issue. On the one hand I feel that if some small time 
dev created an accessible Star Wars game and Lucas Arts had a problem with 
it, it's their own fault for not merely forgetting to take us blind folks 
into account and consider the fact that we too might enjoy being able to 
play their games, but also basically snubbing us, which is what they did to 
Thomas. At the same time no blind person is likely to have the kind of money 
they would ask for in order to pay for their licensing fees and royalties, 
and the legal issues are enough to make me cringe just thinking about it. 
It's sad really, since George Lucas himself seems like a pretty nice guy 
from the interviews I've heard. But of course it still comes down to those 
little rectangular green pieces of paper that most of us don't have too many 
of.
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, September 08, 2008 7:13 PM
Subject: Re: [Audyssey] new member


> Hi,
> Well, there is Jedi Quake maintained by Cara Quinn. It is basically
> quake with a Star Wars type theme to it.
> As for any outright Star Wars games for the blind there aren't any. I
> was working on one called Jedi Strike, but when I attempted to license
> the Star Wars copyrights via Lucas Licensing they flatly refused.
> Besides being very expensive Lucas Licensing only deals with one company
> at a time. For example, since Lucas Arts holds the exclusive copyright
> for Star Wars vidio games my company USA Games can't license the
> copyright, because Lucas Licensing says it would be a conflict of
> interest. I would be competing with their games, and never mind the fact
> my games for the blind wouldn't even scratch their markets. Besides
> witch the couple thousand I would earn off of making said Star wars
> games wouldn't even pay for the royalties they wanted to legally license
> the Star Wars copyrights.
> Bottom line, what I learned is clearly Lucas Licensing has nothing in
> place for small time developers wanting to create a game using a Star
> Wars theme. It is clear all of their dealings are with companies with
> millions of dollars to spend, and thus will pay millions to Lucas in
> royalties. A guy expecting to make a few thousand isn't even worth their
> time of day unless I use their copyrights illegally, and then they can
> sue me for copyright infringement. It is a lose lose situation, and
> Lucas Licensing is a bunch of jerks if you ask me.
> I have thought about releasing the game as freeware under the creative
> commons license, but even that is no absolute protection. That may give
> them less of a reasont to sue, but they still can come after me with a
> cease and desist order that the courts would uphold stating I have to
> remove the content and destroy all source code, all known copies, etc.
> I'm not sure it is worth the trouble for a blind developer to risk that
> or not.
>
> Michael Amaro wrote:
>> Any starwars type games?
>>
>
>
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