You know, that really is quite sad. I bet a starwars audio game would be
quite fun- and I personally thought, when monty beta came out, that the
games were of great quality, that you'd be just the right guy to make them.
Its too bad, though, that there aren't any racing games. If I could, I'd
make an audiogame similar to wave race 64. Why? Because for me at least, it
had great audio, that can stil compete today- great music, great effects,
etc. It also had a good commintator- games like that should be more widely
recognized, I think. I don't think there would be any licensing involved-
since the game is basically obsolete- and the company isn't making money off
of it, or am I wrong here? That's my main point- if I made a game similar to
this, would I be conflicting with licensing or some such?
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----- Original Message -----
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <email@example.com>
Sent: Monday, September 08, 2008 7:13 PM
Subject: Re: [Audyssey] new member
> Well, there is Jedi Quake maintained by Cara Quinn. It is basically
> quake with a Star Wars type theme to it.
> As for any outright Star Wars games for the blind there aren't any. I
> was working on one called Jedi Strike, but when I attempted to license
> the Star Wars copyrights via Lucas Licensing they flatly refused.
> Besides being very expensive Lucas Licensing only deals with one company
> at a time. For example, since Lucas Arts holds the exclusive copyright
> for Star Wars vidio games my company USA Games can't license the
> copyright, because Lucas Licensing says it would be a conflict of
> interest. I would be competing with their games, and never mind the fact
> my games for the blind wouldn't even scratch their markets. Besides
> witch the couple thousand I would earn off of making said Star wars
> games wouldn't even pay for the royalties they wanted to legally license
> the Star Wars copyrights.
> Bottom line, what I learned is clearly Lucas Licensing has nothing in
> place for small time developers wanting to create a game using a Star
> Wars theme. It is clear all of their dealings are with companies with
> millions of dollars to spend, and thus will pay millions to Lucas in
> royalties. A guy expecting to make a few thousand isn't even worth their
> time of day unless I use their copyrights illegally, and then they can
> sue me for copyright infringement. It is a lose lose situation, and
> Lucas Licensing is a bunch of jerks if you ask me.
> I have thought about releasing the game as freeware under the creative
> commons license, but even that is no absolute protection. That may give
> them less of a reasont to sue, but they still can come after me with a
> cease and desist order that the courts would uphold stating I have to
> remove the content and destroy all source code, all known copies, etc.
> I'm not sure it is worth the trouble for a blind developer to risk that
> or not.
> Michael Amaro wrote:
>> Any starwars type games?
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