I don't really think that was Che's point. Weather someone uses sound
encryption or not DirectX DirectSound only supports PCM wav files.
While it might be nice to use some popular compression formats like
wma, ogg, mp3 it isn't necessary when we are looking at 100 to 500 gig
hard drives, high speed internet, etc which are becoming more and more
prevelant with most blind gamers. Yeah, i do know in some countries they
still have paid downloads, perhaps can't afford to get the latest and
greatest computers, etc but we can't always design a game or software
product based on the least up to date or equipped person either.
It is sort of like I know there are still a few blind computer users
running Windows 98/ME. That's fine if that is what they have, but since
most people have at least Windows XP and several now have Vista that is
my primary target group. Since 98/ME isn't well supported by newer
versions of DirectX, the .NET Framework, etc I'm not going to go out of
my way to downgrade everything to support an operating system no longer
officially supported by Microsoft and the majority of software companies
Same goes for older computers and dial up access. It is really a
technology that is passed its prime,and is dying out very fast. I
suspect that even current dialup users and those running older systems
will eventually be forced to upgrade as the demands for newer systems
and high speed internet becomes an essential necessity for todays
computing environment. Most companies assume you must upgrade someday,
and the way technology is changing that is a realistic expectation. What
we see as change today is the standards of tomorrow.
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