I have a nice mouse. if I get the cash I will buy a game mouse. At 07:29 a.m. 21/03/2009, you wrote: >yes. i do agree that if just by pressing the j i l keys in succession will be >kind of too easy for players who use the keyboard for game play. i think the >best way to encourage gamers to move on to using mouse, wii remote, or which >ever game pad controler is to either make the j i l combination more >difficult, as in maybe u will have to press j i l smoothly in succession in a >really short window period of time, maybe along the lines of .3 to .5 of a >second. sadly i think u still can't leave the good old keyboard out in any >game no even if it's just a old tool for pc gaming for the blind and also the >sighted because everyone has to have a keyboard in order to use a computer. >honestly, if i feel that, after players start noticing the restrictions that a >keyboard has as compared to mouse and wii remote, and when they start losing >fights because of the keyboard's inability to performs certain special moves >perfectly enough, then that's when i think players will try to start saving up to get themselves a good old mouse or even a game pad controler which is competible with this game. ----- Original Message ----- From: "Che" <c...@blindadrenaline.com> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Saturday, March 21, 2009 1:49 AM Subject: Re: [Audyssey] Blood money Online fighting > The way I am thinking right now, the right hand would be used to draw the > combination shape, such as a rainbow shape for a roundhouse kick. The > left > would be used to modify the combination. So if you did a roundhouse combo > with right control, then hit down on left, it would do a foot sweep, up on > left would kick towards head, etc. > It could be done with one of the following controller setups: > 1. Game pad with analog sticks. Draw the rainbow with right stick, hold > down on left. > 2. Wii controllers, draw rainbow with right, pull down on nunchuck with > left. > 3. Mouse and keyboard. Draw shape with mouse, press d key to modify down. > D > would be down, e up, s left and f right. > Notice this leaves no room for keyboard only input. I realize I could > allow the keyboard user to draw a rainbow shape with j i l. but this is > way > too easy to do compared to what the users of other controllers would have > to > pull off, and not fair to the non keyboard folks out there. > Thoughts? > Che > > ----- Original Message ----- > From: "Cory Kadlik" <ckadl...@verizon.net> > To: "Gamers Discussion list" <gamers@audyssey.org> > Sent: Friday, March 20, 2009 12:01 PM > Subject: Re: [Audyssey] Blood money Online fighting > > >> This has some potential maybe? >> ----- Original Message ----- >> From: "Steady Goh" <stea...@gmail.com> >> To: "Che" <c...@blindadrenaline.com>; "Gamers Discussion list" >> <gamers@audyssey.org> >> Sent: Friday, March 20, 2009 2:47 AM >> Subject: Re: [Audyssey] Blood money Online fighting >> >> >>> Che, your plans on the wii mote actions is far more complicated than I >>> thought. Now I understand why is it that is dif ficult to translate them >>> into key strokes. In fact, the mouse alone wouldn't be sufficient to do >>> all those I think. Game controllers is the way to go. I hope you won't >>> make it like wii boxing which is totally motion bassed. You know, we >>> have >>> 12 hours differences. If it is like wii boxing, I might have to exercise >>> and sweat at 2 3 am over here. hahaha! Maybe I played mortal kombat a >>> lot >>> and got used to the way it works, I personally prefer a combination of >>> both. What they does is, punch kick combos are done by pressing the d >>> pad >>> in a specific sequence whereas special power moves are pulled out by >>> swinging the wii remote. Fatalities are done by swinging both the wii >>> remote and nunchuck. I still can't constantly excicute the fatalities >>> right yet. >>> >>> Ok, I am thinking very far ahead now, but consider this. the features of >>> blood money already sounds as good as the mainstream fighting games. If >>> it goes well, you might want to explore the possibility of hiring >>> someone >>> to add in graphics and make it the first title to be converted from >>> accessible game for the blind to a mainstream game. >>> >>> é¦å/Steady Goh >>> ----- Original Message ----- >>> From: Che >>> To: Gamers Discussion list >>> Sent: Friday, March 20, 2009 1:36 PM >>> Subject: [Audyssey] Blood money Online fighting >>> >>> >>> Hi all, >>> For now the working title of the online fighting game is Blood Money. >>> This will probably change, but we need something to call it instead of >>> Blind Adrenaline's online fighting game, hahaa. >>> And yes, I know there was a game in the eighties called Blood Money, >>> one of the better shoot 'em ups I ever played in fact. >>> Anyhow, maybe this time the thread won't get hijacked by those to >>> inconsiderate to change the subject line when they change the topic. >>> Back to the game: >>> Kel asked about the Wii controllers. Yes, from my research, we >>> sho uld >>> have full access to the Wii remotes, including force feedback, sending >>> audio to the remote itself and so forth, which should be an amazing way >>> to interface with this and future games from Blind Adrenaline. When you >>> get ready to do a roundhouse kick, you'll have to pull the nunchuck to >>> you, while ripping the main controller in a rainbow shape at the same >>> time, pull both controllers to your chest to block, etc. The >>> possibilities are endless. >>> It looks like using XNA will also allow me to include the use of the >>> XBox controllers, which are amazing little devices, with two analog >>> buttons on the front, analog sticks on the top and force feedback as >>> well. In my opinion, these are the best non motion sensitive controllers >>> out there, and being able to use them with accessible games will be >>> awesome. >>> Steady had some good ideas regarding tournament fighting, and it >>> would >>> be interesting to gang fight, so you would have t wo or three people >>> trying to take out another two or three. This would add a whole new >>> dimension to the game, but executing this would be tricky for sure. I'd >>> like to do it, but we'll have to see how it goes as the game matures. >>> Did some latency testing today, and everything is looking good, at >>> least in the continental united states, I haven't done any testing over >>> seas yet, but we'll be doing that soon. >>> If you have any comments and suggestions for Blood Money, let me >>> know, >>> I am outlining everything over the next few weeks, and I'd like to get >>> your input before coding starts so we make this the best fighting game >>> out there. >>> Later, >>> Che >>> Developer - Blind Adrenaline Simulations >>> Play online. The future of Accessible gaming is here. >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> gamers-unsubscr...@audyssey.org. >>> You can make changes or updat e your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gam...@audyssey.org. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to gamers-ow...@audyssey.org. >>> >>> >>> ------------------------------------------------------------------------------ >>> >>> >>> >>> No virus found in this incoming message. >>> Checked by AVG - www.avg.com >>> Version: 8.0.238 / Virus Database: 270.11.20/2013 - Release Date: >>> 03/19/09 19:03:00 >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.c om/gam...@audyssey.org. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to gamers-ow...@audyssey.org. >>> >> >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > -------------------------------------------------------------------------------- No virus found in this incoming message. 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