Oh, how I wish it were that simple. Fact is James North and I did charge
money for Montezuma's Revenge, and it wasn't the end users fault I was
told to stop production on that game by the current copyright holders.
Since refunding everyones money wasn't possible I ended up stuck between
a rock and a hard place. I couldn't refund the customers' money, and I
couldn't legally complete Montezuma's Revenge. I feel the customer
should get something close to what they paid for, but I also have
personal feelings, ideas, and interests that I might have to sacrofice
to deliver a game along those lines.
The fact that customers paid me up front for a game is a contract of
trust between customer and developer alike. I simply can't ignore their
interest for an arcade mode even though I personally dislike the feature
myself. However, i don't have to decide right now.
william lomas wrote:
yeah i wouldn't bother. It was only because of a select few that you
couldn't make your intended game in the first place some people are
just never grateful for what others do for them. if they want the game
they paid for, program it themselves and stop moaning
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
All messages are archived and can be searched and read at
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.