Yeah. Kinda sucks for people who don't really like AT&T.
On Jun 11, 2009, at 8:08 AM, Liam Erven wrote:

Well the IPhone is an AT and T phone, so..


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers- boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Thursday, June 11, 2009 6:59 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Draconis Entertainment News

D'oh! And me stuck in this contract with AT&T! I doubt they'd let me switch phones even if I could afford it. But i wouldn't mind having a phone with
games I could actually play.
Gabba gabba hey!
----- Original Message -----
From: "Phil Vlasak" <p...@pcsgames.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, June 11, 2009 4:55 AM
Subject: Re: [Audyssey] Draconis Entertainment News


Hi Folks,
Maybe the hinted at operating system for Draconis games is for the
Apple iPhone to be released on July 19.
It will have a version of the Voiceover screen reader built in which
will work with all the phone's built-in applications and perhaps games.
http://www.apple.com/accessibility/iphone/vision.html



----- Original Message -----
From: "Draconis Entertainment" <gene...@draconisentertainment.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, June 10, 2009 11:21 AM
Subject: Re: [Audyssey] Draconis Entertainment News


Hi,

We actually have nothing against Linux. Orca is a capable screen
reader, and the OS is an excellent alternative. At this time,
however, we do not believe the overhead involved in supporting a
third OS would be worth the very small number of users who would
benefit. For now, we are focused on Windows and OS X.

On Jun 9, 2009, at 8:16 PM, Louis Bryant wrote:

Hi. Why not Linux? If it's audio games all of you are struggling
with, check out this awesome library I use and love, for now at
least, wish it had MP3 support. It is called Hekkus Sound System for
Developers of various languages, it let's you use .wav and .ogg
which actually seems to be 3 times better than MP3, and you can
learn more about it at shlzero.com. It works with apps written for
Symbian, Windows, Linux with OpenAl as the sound engine, Pocket PC/
Smartphones running Windows Mobile, Mac OS, and many others! It
basically lets you mix sounds and speed them up, slow them down,
adjust volume, pan them, ETC. all at the same time, or whenever your
programs must do so. I used it to build Showdown on Pocket PC. The
library works with any language that let's you interact with DLLS
including .NET and possibly Mono. HTH.

----- Original Message ----- From: "Draconis Entertainment"
<gene...@draconisentertainment.com

To: "Gamers list Discussion" <gamers@audyssey.org>
Sent: Tuesday, June 09, 2009 5:41 PM
Subject: [Audyssey] Draconis Entertainment News


Greetings gamers,

Our new automated ordering system will be going live in the next
couple of days, and with this new system come some changes, some of
which are very important, so please read this entire message.

1. Future titles will require online activation. You will be able
to activate and deactivate your games, but you will be limited to
only a certain number of concurrent installations.  This will
effect only future titles.

2. Between now and midnight PDT on 16/June/2009, we will fill any
requests for replacement registration keys at the usual cost of the
replacement. (This is typically 25% of the original cost of the
game, with a minimum of $5, per key.)  Requests should be sent to
sa...@draconisentertainment.com After that time, Draconis will no
longer be offering replacement registration keys under any
circumstances. If you need a replacement, you need to get it now.

We regret the need to make these changes, but piracy and the
sharing of keys has, sadly, become an epidemic.

We look forward to providing you with some new games soon for Mac,
Windows, and maybe another platform as well...and I don't mean Linux.
*wink*


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