Michael said:
Remember when these games we have were released. There are tipically large chunks of empty time between any two game releases.
It takes ages to  put a game together.

My responce:
Not only that we need to keep in mind the more complex the game the longer it takes. I can put together a simple Blackjack game in a couple of days time. Something like Shades of Doom or Tank Commander would take at least a year or so to complete with my current schedule. Probably longer.

Michael said:
Don't throw the baby out with the bath-water. Arcade games shouldn't be thought of as less worthy acomplishments. We haven't even begun to approach
the variety and scope available to sighted people.

My responce:
That's certainly true. There are several games that fall into the arcade game genre, and have become legends in their own right. Games like Asteroids, Montezuma's Revenge, Pacman, Missile Command, Bomberman, and so on will go down in history as some of the best games in history. A couple of years ago Activision released an Atari console with several clasic arcade games on it, and it sold like hot cakes. People still enjoy those old Atari classics even though they are very old in terms of vidio game technology. In terms of theaccessible games market we have only had a small, very small, samplying of what the arcade genre has to offer. So far we have seen a demo of Montezuma's Revenge, PCS has done a good reproduction of Pacman, and several people have created their own Space invaders style games. However, that is actually a drop in the bucket when it comes to all of the games that once existed for the Atari and other arcade consoles.

Michael said:
Sidescrollers have a whole lot to offer blind people. We really haven't
seen any serious exploration of that genre despite the relative ease of translating it into accessible form.

My responce:
Yes, and there have been many good games that were originally created as side-scrollers. Games like Castlevania, Megaman, Double dragon, Pitfall, Montezuma's Revenge, Super Mario Brothers, Prince of Persia, etc all started out as side-scrollers, and became best sellers. The genre has an impressive history, and converts fairly well into an audio only format.

Michael said:
Variety, rather than actual innovation, is what is truly being sought here. Let's be clear about this. The actual complaint being sent to game developers isn't truly about their lack of innovation. What a lot of us truly seek is new experience of genres we haven't gotten a chance to play in yet.

My rsponce:
I have to agree with that excellent observation. It isn't like we have hundreds of side-scrollers, arcade games, first person shooters, simulators, etc to choose from that are actually 100% accessible out of the box. There is nothing wrong with card games, board games, and so on but we don't have enough variety to satisfy everyone's interests properly. I'm personally interested in real time action games like Shades of Doom, Tank Commander, and Lonewolf. I'd love to see more games along that line being created. Someone else might really be into card and board games, and want to see more games like that being developed. Others might want to know what it was like playing the classics like Donkey Kong, Frogger, and Asteroids, and would like to see more games like that being created. Unfortunately, there isn't enough of us skilled game developers to satisfy everyone currently.

Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
All messages are archived and can be searched and read at
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.

Reply via email to