I want a fun racing game. Names of cars and the presence or absence of sponsers are unimportant to me. Make it fast and fun.
On 9/15/09, shaun everiss <[email protected]> wrote: > as real as possible would rock. > At 02:24 p.m. 15/09/2009, you wrote: >>Hi all, >>I've had some time on my hands tonight so I decided to put in some time on >> Raceway. You know, that cool racing game that has been talked about for >> years and years, and never seams to apppear? That's the one alright. >> >>Anyway, while working on, tinkering with, the half completed demo I >> thought how nice it would be if the game mirrored an actual Nascar season. >> Like where you could actually select a real Nascar driver like Tony >> Stewart, Mark Martin, Jeff Gordon, etc and play his season virtually. One >> major advantage with is that I wouldn't have to make up a bunch of dummy >> information. All of the tracks and cars could be created to realistic >> specifications. Obviously by using real life drivers and sponsors here I >> don't have to make up names, and could use drivers and sponsors true >> Nascar fans would identify with. The disadvantage I see here is copyright >> issues, and the game would be inflexable when it comes to customization >> since by selecting a driver the game would default to the driver's car and >> sponsor. >> >>As the game currently stands you pick a generic name like Tony, Roger, >> Bill, John, Jeff, whatever which is impersonal and avoids all copyright >> issues. Sponsors are basically a bunch of made up names like Burger >> Palace, USA Electronics, Computer World, and other made up names. Diddo >> for the tracks. Bottom line in order to avoid copyrights the game is >> rather generic, but it does give you the maximum flexability. This way you >> can select a generic name, the type of car, and select your sponsor. >> >>I guess the point of this message is do you, as gamers, want this game to >> be as realistic as possible, or would you rather it to be somewhat generic >> when it comes to drivers, make and mottles of cars, tracks, etc. Either >> way the basic concept of the game will be the same, but I can make it >> fairly detailed or I can flush out any and all copyrighted mnames or trade >> marks. Which do you prefer? >> >>Smile. >> >> >>--- >>Gamers mailing list __ [email protected] >>If you want to leave the list, send E-mail to >> [email protected]. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/[email protected]. >>If you have any questions or concerns regarding the management of the list, >>please send E-mail to [email protected]. > > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
