Does anyone play any of the game that James North created that are now sold
through
www.draconisentertainment.com
Even on the easy difficulty, you have to work at them. It makes them fun.
That's replay value. MOTA is the same way. I think it takes skill, not
only luck, to beat the game, and that's the way I like it. The randomness
also adds replay value, and does add a bit of luck to the game, but, again,
that's replay value.
---
Shepherds are the best beasts.
----- Original Message -----
From: "Ryan Strunk" <[email protected]>
To: "'Gamers Discussion list'" <[email protected]>
Sent: Wednesday, September 30, 2009 11:25 AM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Amen! Nothing is more discouraging than spending $30 on a game and beating
it in a day or two.
-----Original Message-----
From: [email protected] [mailto:[email protected]] On
Behalf Of Yohandy
Sent: Wednesday, September 30, 2009 1:10 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Why can't those of us that actually want a tough game finally get one?
Why is it that people are always looking for the easy way out? This seems
to
happen in the audiogame market a lot and it frustrates me. If thomas makes
his games extremely easy and you beat it in an hour, you'll feel good for
about 5 minutes then forget all about the game. do you guys have any clue
the sort of games sighted gamers play? we want devs to make mainstream
games
accessible, but if we keep complaining that a game is too hard, then
they're
just gonna laugh at us and ignore us like they've been doing all these
years. I personally love challenge. It's why I got the Mortal Kombat vs dc
universe platinum, and why I'm working hard on the Street Fighter IV one.
TO
my knowledge I'm the first blind person to get that platinum and it feels
darn good. There's nothing as frustrating as those combo challenges, but I
finally did it! If you guys don't want a hard game, then fine, don't buy
it.
but please let the rest of us enjoy a challenge for once.
---
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