You and others have made an excellent case for aiming for what might be
classified as a fully modern side-scroller rather than an 80's style
side-scroller or a full blown FPS game. What I am doing now seams to be
the only real compromise between the two extremes. So I guess I need to
think on how to design the game in such a way it maintains the
side-scroller feel, but incorperate a modern look and feel.
Michael Feir wrote:
Sounds like a good idea. However, I would think that at this stage, it
would probably be better if you kept the game as is and ultimately
finished with it. While I would appreciate the opensource sidescroler
in addition to MOTA, that smacks of yet more work for Tom when he's
clearly at the end of his rope. I can't say that I'd be very satisfied
at all if you ended up making MoTA into an FPS. I think that a
sidescroller like you're making now has a lot to offer the community.
It certainly would be a game that I would treasure. You're in a rather
nasty predicament at the moment and I've always empathised with you. I
very much want a sidescroller to emerge from all this. Just because a
style of game has been around for a while doesn't make it bad. Chess
is still a very popular game and it has survived for centuries. Are
Chess players idiots and throwbacks since they aren't playing more
modern games? I don't think so. A good game mechanic remains good
despite the passage of time.
Although I would be happier with a game which more closely resembled
an 80's sidescroller, Tom has largely won me over with what he has
added to the game. It still retains that classic vintage feel but
offers a good deal of replay value. I beilive he has found an
excellent compromise between the two factions here and will ultimately
find that the game sells splendidly when he's finally finished it.
Having said that, I would rather have Tom keep developing games than
force the issue at all. Having this project cost the community two
star developers really isn't an outcome I'd care for at all. I'm
definitely in the crowd that want Tom to keep things in the direction
he found for the game. However, I won't be asking for a refund should
he come to a different decision. Nore does he have to fear that I'll
pepper him with suggestions. I've refraned from that and will keep
doing so. Poor Tom has been buffetted quite enough as it is. His
efforts to get to this point have already more than earned my respect
and admiration. All that remains to do at this point is wish Tom the
very best of luck.
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