Oh I've got that alright, that's for sure. I just wish I could make more
runs in a day. Have you got a jump drive yet? What's the real advantage with
1 of those over traveling anywhere normally? Can that save on fuel as it
requires energy?

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: 04 November 2009 13:43
To: Gamers Discussion list
Subject: [SPAM] Re: [Audyssey] [SPAM] Re: [SPAM] Re: Mapping in Ce


Well, the cabin should be easy enough to get, even if the cargo hold is 
problematic.

I'm not planning on physically buying anymore ships, ---- I think I'll save 
up Ce cash instead.

Beware the grue!

Dark.
----- Original Message ----- 
From: "Darren Harris" <darren_g_har...@btinternet.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Wednesday, November 04, 2009 12:55 PM
Subject: Re: [Audyssey] [SPAM] Re: [SPAM] Re: Mapping in Ce


> Yeah for sure. It just takes a lot of work though to get there 
> especially
> if
> you not prepared to spend much physical money.
>
> -----Original Message-----
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] 
> On Behalf Of dark
> Sent: 04 November 2009 12:18
> To: Gamers Discussion list
> Subject: [SPAM] Re: [Audyssey] [SPAM] Re: Mapping in Ce
>
>
> Once you have a big enough cabin and cargo hold, making money can be 
> very easy.
>
> The other day I made 850 K on one long run transporting passengers and
> cargo
>
> around.
>
> though I'm doing combat now for a change.
>
> i think it's very much a game where the longer you
>
> Beware the Grue!
>
> dark.progress, the more money you make.
> ----- Original Message -----
> From: "Darren Harris" <darren_g_har...@btinternet.com>
> To: "'Gamers Discussion list'" <gamers@audyssey.org>
> Sent: Wednesday, November 04, 2009 12:10 PM
> Subject: Re: [Audyssey] [SPAM] Re: Mapping in Ce
>
>
>> Yeah right now I can't even imagine how players do it I'm having 
>> trouble just getting to the 1m mark!!!!!
>>
>> -----Original Message-----
>> From: gamers-boun...@audyssey.org 
>> [mailto:gamers-boun...@audyssey.org]
>> On Behalf Of dark
>> Sent: 04 November 2009 12:08
>> To: Gamers Discussion list
>> Subject: [SPAM] Re: [Audyssey] Mapping in Ce
>>
>>
>> Well, you can see and chat to captains docked at your current 
>> location, but
>> I do see your point.
>>
>> I might try the settlement thing when I have more disposable income, 
>> but crafting the parts to build one takes a large amount of resources 
>> and crafting skill, ---- and buying them can be incredibly! 
>> expensive.
>>
>> then even when they're up there are running costs I believe.
>>
>> Beware the grue!
>>
>> Dark.
>> ----- Original Message -----
>> From: "Darren Harris" <darren_g_har...@btinternet.com>
>> To: "'Gamers Discussion list'" <gamers@audyssey.org>
>> Sent: Wednesday, November 04, 2009 9:43 AM
>> Subject: Re: [Audyssey] Mapping in Ce
>>
>>
>>> Right.
>>>
>>> Yes from the trading aspects for sure there's player interaction. 
>>> But you can't see the other players ships can you. I guess that was 
>>> all the point I'm making.
>>>
>>> Still love the game and the biggest thing I love about it overall is 
>>> that within reason it's like an open book you can pick up after 
>>> leaving it for a while and you know you haven't lost anything. Apart 
>>> from a settlement if you haven't defended it properly. Anybody tried 
>>> that yet?
>>>
>>> -----Original Message-----
>>> From: gamers-boun...@audyssey.org 
>>> [mailto:gamers-boun...@audyssey.org]
>>> On Behalf Of dark
>>> Sent: 03 November 2009 23:21
>>> To: Gamers Discussion list
>>> Subject: Re: [Audyssey] Mapping in Ce
>>>
>>>
>>> I totally disagree with you about other players in Ce having no 
>>> impact.
>>>
>>> Using the forums for discussion and auctions, or the chat to arrange 
>>> item trades or services, Ce very much has given me the feeling that 
>>> there are other players out there to interact with in a way that no 
>>> other game really has.
>>>
>>> It's probably the lack of pvp, and the fact that most Ce players are 
>>> obviously more into trading and cooperation than clans and fuding as 
>>> seem to
>>>
>>> happen in every other mmorp I've seen.
>>>
>>> Your totally right about smugglers being a story though, ---- 
>>> especially sinse it very much has a beginning middle and end, where 
>>> as Ce just continues.
>>>
>>> As I said, I can appreciate the merrits of both games very much.
>>>
>>> Beware the grue!
>>>
>>> Dark.
>>>
>>>
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