Or we could get Magic Emperor Ghaleon from the Lunar seires of RPG's. LOL. I
don't think Ghaleon would give a rat's behind. He'd be more interested in
becoming god of all creation. Then again he did redeem himself in the second
game in the series...
Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
----- Original Message -----
From: "dark" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, November 07, 2009 11:22 AM
Subject: Re: [Audyssey] Visually impaired gamer sues Sony Online.
Well, I admit I was only suggesting a small change, ---- merely the
ability to access Wii menues by the standard up down arrows method which
has been used in games for years, rather than having to use the Wiimote to
point at specific areas of the screen which I find near impossible.
It would be an easy change to make, and sinse the wii software is
continually updated by downloadable content, not impossible to implement
either.
However reasonable the suggestion though, it's no good if it can't be made
with the right person.
In independent games, I've actually been able to talk to developers, -----
I've been having an onrunning conversation by in game pm with Coops of
core exiles for a while now, ---- and everyone who's played the game has
seen the results of that in the labled buttons, ---- not that I'm trying
to brag, ---- I'm just saying that had I not been able to talk to coops
himself, this wouldn't have happened.
Short of learning Japanese, getting a plane to Japan and employing a team
of gun toting gangsters to break into nintendo's dev offices, ---- I've no
idea how to actually get to talk access with them.
Though that actually doesn't sound like a bad plan, ---- hmmm, I wonder if
the Yacusa do a disability concessionary rate on armed raides?
"You make your games accessible, ---- or you don't make anymore
games, ----- ever!"
beware the grue!
Dark.
----- Original Message -----
From: "Bryan Peterson" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, November 07, 2009 5:44 PM
Subject: Re: [Audyssey] Visually impaired gamer sues Sony Online.
See that I would think would be the place to start. Nintendo at least
seems open to the idea. If enough information and evidence were ever able
to be provided it just might sway them in our favor. And if Nintendo made
the change it MIGHT sway other devs. But I realize that might be
difficult if not next to impossible. I only wish we didn't have to resort
to this method.
Homer: Hey, uh, could you go across the street and get me a slice of
pizza?
Vender: No pizza. Only Khlav Kalash.
----- Original Message -----
From: "dark" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, November 07, 2009 10:32 AM
Subject: Re: [Audyssey] Visually impaired gamer sues Sony Online.
That's true tom regarding getting in touch with companies.
I actually spoke to a capcom rep on the phone, and he was less than
helpful.
When I phoned Nintendo Uk asking about access to the wiimote menue
system, I got a much more useful person, who appreciated the problem and
actually tested various methods for me.
However, that conversation ended in a big road block, because even
though it wouldn't be difficult for Nintendo to make a basic upgrade to
the wii to have a standardized menue system as an alternative to using
the wiimote, Nintendo Uk actually couldn't get in touch with the
developement team in Japan or the Us to tell them, ---- even if they
wanted to.
And that was working with an extremely nice and cooperative person from
Nintendo Uk in the first place.
Even getting the phone number of Nintendo's Uk office was something of
an adventure (sinse of course they're X directory), required me to sweet
talk first a mail order service (who luckily I've used on several
occasions), and then a whole sale despatcher.
While i'm completely unsure that suing companies is the right way to
go, ---- I'm stil not certain how anyone, ---- even major organizations
like the game accessibility project can actually talk to the people that
matter about game access.
this is why, both from extensive personal experience talking to
companies about access, I'm stil convinced the future of accessible
games lies with the independent developers like Nielsbaur (see the
latest news on audiogames.net for more on them), and 7-128, ---- and all
those web games we've been playing.
I'm actually amazed how quickly some developers, ---- such as coops of
core exiles are in responding to reasonable access suggestions.
I'm not saying that the game accessibility project etc shouldn't try to
contact the mainstream companies, ---- I'm just very scheptical of how
much actual good it will do given their truly insan burocracy.
Beware the grue!
Dark.
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