That's true tom regarding getting in touch with companies.
I actually spoke to a capcom rep on the phone, and he was less than helpful.
When I phoned Nintendo Uk asking about access to the wiimote menue system, I
got a much more useful person, who appreciated the problem and actually
tested various methods for me.
However, that conversation ended in a big road block, because even though it
wouldn't be difficult for Nintendo to make a basic upgrade to the wii to
have a standardized menue system as an alternative to using the wiimote,
Nintendo Uk actually couldn't get in touch with the developement team in
Japan or the Us to tell them, ---- even if they wanted to.
And that was working with an extremely nice and cooperative person from
Nintendo Uk in the first place.
Even getting the phone number of Nintendo's Uk office was something of an
adventure (sinse of course they're X directory), required me to sweet talk
first a mail order service (who luckily I've used on several occasions), and
then a whole sale despatcher.
While i'm completely unsure that suing companies is the right way to
go, ---- I'm stil not certain how anyone, ---- even major organizations like
the game accessibility project can actually talk to the people that matter
about game access.
this is why, both from extensive personal experience talking to companies
about access, I'm stil convinced the future of accessible games lies with
the independent developers like Nielsbaur (see the latest news on
audiogames.net for more on them), and 7-128, ---- and all those web games
we've been playing.
I'm actually amazed how quickly some developers, ---- such as coops of core
exiles are in responding to reasonable access suggestions.
I'm not saying that the game accessibility project etc shouldn't try to
contact the mainstream companies, ---- I'm just very scheptical of how much
actual good it will do given their truly insan burocracy.
Beware the grue!
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