True Tom, ---- though I've heard a lot of hard line gamers like my brother
and some of my friends complain that now, games are becoming so large,
cinematic and industry driven, they are losing significant amounts of
playability in the process.
This even goes for my friends who are fps players and fans of series like
Dune or halflife.
One comment which recently made me laugh on a forum discussing turrican
compared Halo to Turrican with it's weapons exploration elements (despite
being in 3D), ---- to which someone replied "yes, but when you finish
Turrican you want to play it again. you play Halo because of the Hype, then
your glad it's over" lol!
I'm not completely certain how true these views are, sinse the point when
main stream game developement and I seriously parted company at the start of
the 32 bit era, ----- games were stil a lot less extremely industry driven
than they are currently.
I do also have several friends (including my brother), who are World of
warcraft players, and while some of what they say about the game
concerning the publisher's payment initiatives is rather horrific, -----
some other things I here about the frequency of updates to the game with
individual quests, ---- instances as they're known, and multiplayer tactical
situations against large scale bosses do sound like great gaming
Beware the grue!
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
All messages are archived and can be searched and read at
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.