When I began regularly using NVDA I was thrilled to find out that it didn't conflict with games at all. JFW hogs the keyboard, making working with programs slow and uncomfortable at times especially if they're memory-intensive (Sound Forge). There are ways to subdue JFW programatically. Maybe developers should investigate them as I think JFW is the only screenreader which really makes it hard to play games without putting it to sleep or unloading.
On 11/30/09, Jacob Kruger <[email protected]> wrote: > http://www.empowermentzone.com/saysetup.exe > > Stay well > > Jacob Kruger > Blind Biker > Skype: BlindZA > '...fate had broken his body, but not his spirit...' > > ----- Original Message ----- > From: "shaun everiss" <[email protected]> > To: "Gamers Discussion list" <[email protected]> > Sent: Monday, November 30, 2009 10:43 PM > Subject: Re: [Audyssey] Screen Readers and Games > > >> weird where do you get the say tools from? I have most of the >> empowermentzone tools thanks to top tech tidbits but hmmm. >> At 06:32 a.m. 1/12/2009, you wrote: >>>The one thing is I've played around with Jamal Masry's SayTools where you >>>can get a program to talk using their screenreaders voice, or sapi if you >>>want to. >>> >>>Other joke is thought about creating a game using actual jaws scripts, >>>but, for example, to generate a random number, you'd have to make a call >>>to an external DLL or something. >>> >>>Stay well >>> >>>Jacob Kruger >>>Blind Biker >>>Skype: BlindZA >>>'...fate had broken his body, but not his spirit...' >>> >>>----- Original Message ----- From: "Bryan Peterson" >>><[email protected]> >>>To: "Gamers Discussion list" <[email protected]> >>>Sent: Monday, November 30, 2009 12:44 AM >>>Subject: Re: [Audyssey] Screen Readers and Games >>> >>> >>>>I've never actually tried using Window-Eyes with Lone Wolf. I tend to use >>>> >>>>Sapi. But I am glad the game offers that option in case I ever decided to >>>> >>>>mix things up a bit for variety. And if I was to start developing games I >>>> >>>>would try to include options for as many screen readers as I could right >>>>from the outset so as not to seem like I was targetting one specific >>>>group of users. >>>>Homer: Hey, uh, could you go across the street and get me a slice of >>>>pizza? >>>>Vender: No pizza. Only Khlav Kalash. >>>>----- Original Message ----- From: "Thomas Ward" >>>><[email protected]> >>>>To: "Gamers Discussion list" <[email protected]> >>>>Sent: Sunday, November 29, 2009 3:32 PM >>>>Subject: Re: [Audyssey] Screen Readers and Games >>>> >>>> >>>>> >>>>>Hi Bryan, >>>>>Well, don't forget GMA. As of Lonewolf 3.5 the game has Window Eyes API >>>>> >>>>>support. That happened because us non-Jaws users nagged David Greenwood >>>>>until he realized not all of his Lonewolf customers are Jaws users, and >>>>>we want the same access to the game as Jaws users. If he could use the >>>>>JFW API for the game he could use the same for Window Eyes too. >>>>> >>>>>In the end he finally added Window Eyes and Sapi 5 support in version >>>>>3.5. However, that might not have happened if there were not enough >>>>>non-Jaws users to maret such an upgrade. However, this is clearly a good >>>>> >>>>>case of how the developer uses Jaws, developed the game initially for a >>>>>Jaws user base, and finally was asked to include other screen readers as >>>>> >>>>>part of the games speech output. >>>>> >>>>>Cases like this sets a president that we can't assume what access >>>>>technology, if any, is present on the target computer. These days it >>>>>could be a free and open source solution like NVDA for all we know. >>>>>Therefore the game itself should provide all that is necessary for >>>>>providing accessibility to itself independant of any specific screen >>>>>reader or speech software that may or may not be present. >>>>> >>>>>Bryan Peterson wrote: >>>>>>The only company I've seen make allownaces is BSC Games, and that >>>>>>wasn't even a game. It was actually one of their Blindsoftware >>>>>>products, that Day-by-day Professional which offers support for >>>>>>Window-Eyes. But I still don't think they realize how well Window-Eyes >>>>>>meshes with games. I remember I forgot to unload WIndow-Eyes, which as >>>>>>I said I still do out of habbit, and I played a full game of Classic >>>>>>Pipe and didn't even realize Window-Eyes was still running until I'd >>>>>>quit Pipe. That was a welcome surprise. So I'm trying to unload >>>>>>Window-Eyes less when I play most audio games. >>>>>>Homer: Hey, uh, could you go across the street and get me a slice of >>>>>>pizza? >>>>>>Vender: No pizza. Only Khlav Kalash. >>>>> >>>>> >>>>>--- >>>>>Gamers mailing list __ [email protected] >>>>>If you want to leave the list, send E-mail to >>>>>[email protected]. >>>>>You can make changes or update your subscription via the web, at >>>>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>>All messages are archived and can be searched and read at >>>>>http://www.mail-archive.com/[email protected]. >>>>>If you have any questions or concerns regarding the management of the >>>>>list, >>>>>please send E-mail to [email protected]. >>>> >>>> >>>>--- >>>>Gamers mailing list __ [email protected] >>>>If you want to leave the list, send E-mail to >>>>[email protected]. >>>>You can make changes or update your subscription via the web, at >>>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>All messages are archived and can be searched and read at >>>>http://www.mail-archive.com/[email protected]. >>>>If you have any questions or concerns regarding the management of the >>>>list, >>>>please send E-mail to [email protected]. >>>> >>>>__________ Information from ESET NOD32 Antivirus, version of virus >>>>signature database 4649 (20091130) __________ >>>> >>>>The message was checked by ESET NOD32 Antivirus. >>>> >>>>http://www.eset.com >>>> >>>> >>> >>> >>>__________ Information from ESET NOD32 Antivirus, version of virus >>>signature database 4649 (20091130) __________ >>> >>>The message was checked by ESET NOD32 Antivirus. >>> >>>http://www.eset.com >>> >>> >>> >>> >>>--- >>>Gamers mailing list __ [email protected] >>>If you want to leave the list, send E-mail to >>>[email protected]. >>>You can make changes or update your subscription via the web, at >>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>All messages are archived and can be searched and read at >>>http://www.mail-archive.com/[email protected]. >>>If you have any questions or concerns regarding the management of the >>>list, >>>please send E-mail to [email protected]. >> >> >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected]. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [email protected]. >> >> __________ Information from ESET NOD32 Antivirus, version of virus >> signature database 4650 (20091130) __________ >> >> The message was checked by ESET NOD32 Antivirus. >> >> http://www.eset.com >> >> >> > > > __________ Information from ESET NOD32 Antivirus, version of virus signature > database 4650 (20091130) __________ > > The message was checked by ESET NOD32 Antivirus. > > http://www.eset.com > > > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. 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