Oh, yeah. i remember that. Shades of Doom was really the first fully
accessible First Person Shooter for the blind. I was quite impressed
when it came onto the seen, and the fact he let us test the Alpha
version of the game. Up until then all I could find is card and puzzle
games, text adventures, which were not the kinds of games I normally
played before I lost my sight. Anway, I joined the GMA list primarily
because David Greenwood was more open with what he was doing than some
of the others who were making games then.
Jim Kitchen wrote:
It didn't used to be this way. I blame it all on David Greenwood.
<grin> Back when it was PCS Games and me, we would put out games and
people would play and comment on them. But then in 1999 - 2000 David
Greenwood was working on the first accessable first person shooter
game. He asked on list for suggestions and comments. It became a
group effert. Every since then it is like all accessible games are
group efferts. Not that it is all bad, I mean I have added lots of
features and tweeks to my games from the suggestions of others. Oh
yeah that game by the way was Shades of Doom.
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