Hi.

I have only one thing to add. What ever you release as public beta
stays released. Some people now may play the beta instead of the full
demo if the full version demo has less features in their opinion.

On 1/3/10, Philip Bennefall <phi...@blastbay.com> wrote:
> Hi Munawar,
>
> Good points there indeed. The general consensus seems to be private testing
> until stable and then a few public rounds so to speak. That's probably what
> I'll do.
>
> Kind regards,
>
> Philip Bennefall
> ----- Original Message -----
> From: "Munawar Bijani" <munaw...@gmail.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Sunday, January 03, 2010 5:03 AM
> Subject: Re: [Audyssey] Public betas vs private testing
>
>
>> Hi,
>> Public testing is good since it lets you test the game on a wide range of
>> configurations. I've seen the best results when a build is privately
>> tested
>> first, and then when considered stable, released for public evaluation.
>> This
>> is the practice I employ and it has worked well. As far as the element of
>> surprise, you don't have to release the entire game as public testing
>> software; just lock it to the demo. Your goal is to make sure that the
>> overall framework runs on your general target audience's computers.
>>
>> As for releasing successive patches, that's up to you. The best thing to
>> do
>> is wait. If there's a bug, don't fix it right away and release a patch
>> because this will just annoy people; every time they turn around there's
>> another update. This is what you have to be careful with in public
>> testing.
>> It's okay for private testing since that's their job, but remember that
>> public testers are your future customers as well as your unofficial
>> testers--they're trying the game because they're interested in it, not
>> solely for the purpose of testing it.
>>
>> Munawar A. Bijani
>> blog: http://munawar0009.blogspot.com
>> http://www.bpcprograms.com
>> Follow on Twitter for blog updates: http://www.twitter.com/munawar0009
>>
>> --------------------------------------------------
>>
>>
>>
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