I'd pay 100 for it.

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Wednesday, January 13, 2010 9:15 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] The future of Blastbay Studios

Hi Bryan,
Definitely. A full blown RPG like Xeno Gears or Final Fantasy would take
years to complete. Mysteries of the Ancients is a much simpler game in
design and it took me two years to get the basic engine written and
stable enough for play. True, I had some recent setbacks such as the
bugs with Managed DirectX forcing me to basically adopt a new
engine/design, but the basic point is with only one or two man
operations a game of any serious complexity takes lots of time and
patients.
I've been thinking of doing some sort of RPG game, but the time involved
with such a project is staggering. Even a straight text based game like
Sryth is rather complex and time consuming. Something more like Final
Fantasy is unthinkable for a single person to do unless he/she plans to
put five years or more into that project. Then, when it comes out what
should the developer charge for that work. Certainly not $20 for a game
like that. Try at leas $50 or $60 considering the time and effort
involved. Then, of course people will scream and complain about the
price.

On Tue, 2010-01-12 at 07:33 -0700, Bryan Peterson wrote:
> The problem with what you want is that most accessible game developers are

> one to two man operations. So programming a truly great game like what you

> describe would take years, quite literally.



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