Yup you certainly could, right now anybody could use her and Thomas couldn't
really do much about it because she's anybodies as it were. 

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: 14 January 2010 19:32
To: thomasward1...@gmail.com; Gamers Discussion list
Subject: Re: [Audyssey] using a program called art money for game cheating.


So in theory you could copyright Angela Carter if I'm reading that right.
Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
----- Original Message ----- 
From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, January 14, 2010 12:18 PM
Subject: Re: [Audyssey] using a program called art money for game cheating.


> Hi Shaun,
> I'm not an expert on copyright law, but I know enough there is a clear 
> line between originality and copyright infringement.  By and large you 
> can't copyright anything that is common and is not unique such as 
> weapons like swords, guns, missile launchers, etc. Even a game as long 
> as it contains mostly original content is protected under the fair use 
> copyright laws. Mysteris of the Ancients was inspired by the Tomb 
> Raider games, but is protected under the fair use laws because I never 
> used the Tomb Raider logos and trade marks, did not use Lara Croft, or 
> any character from the Tomb Raider games/books/movies. As a result in 
> the eyes of the law it is an original product even though it  is 
> obvious that it is inspired by Indiana Jones, Tomb Raider, Rogue 
> Angel, and other books/movies of the same genre. What can be 
> copyrighted are characters with a unique background story, a specific 
> trade mark held by person x, unique weapons such as a light saber that 
> is tied to a certain trade mark, and so on. So we have to be careful 
> to use only generic or common content and not stray too far into 
> specific copyrights and trade marks.
>
> HTH
>
> On Fri, 2010-01-15 at 06:05 +1300, shaun everiss wrote:
>> well doom1 2 at least quake1, duke nukem 1 2 3 3d and maybe others 
>> all
>> use the same keyboard layout.
>> So they couldn't get us over that nore the weapons, there are always 
>> missile type, several guns and at least one automatic or various types.
>> There is usually one  big weapon and maybe another one.
>> there are mines.
>> true they are  called different names but its basically the same concept.
>> I have also seen clons and hacks of stuff.
>> The docs will say its based off something and then give credit to the 
>> origional product and company, some things are recompiles of the same 
>> thing or different things under the same name but the origional stuff is 
>> quoted and in that respect it happens all the time.
>> I suppose if we blatently used the lagit name weather by accident if one 
>> was already active no matter what it was then there would be a case but 
>> we have loads of leeway as long as we are not obvious about it.
>
>
>
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