I think that would help.
the audio file is good but its a bit long maybe if you split it into seperate 
sections numbered ofcause that would be better.
At 02:02 a.m. 25/03/2010, you wrote:
>Hi Dark,
>
>Currently the documentation is only available in the Microsoft help format, as 
>I figured that it was quite easy to use. Pressing F6 on a topic will give you 
>a regular HTML layout, just like you'd get with Internet Explorer so you can 
>copy and paste text etc like on a normal web page. Do you think I should 
>provide the documentation as separate html documents as well?
>
>Kind regards,
>
>Philip Bennefall
>----- Original Message ----- From: "dark" <d...@xgam.org>
>To: "Gamers Discussion list" <gamers@audyssey.org>
>Sent: Wednesday, March 24, 2010 1:54 PM
>Subject: Re: [Audyssey] Beta version 0.1 of the blastbay Game Toolkitreleased!
>
>
>>Hi Philip.
>>
>>Do you have an html, ---- or at least txt version of the documentation 
>>kicking around anywhere?
>>
>>The mp3 tutorial is great, but I'd like to read individual bits and I've 
>>never particularly been a fan of the bog standard windows help system, ----  
>>particularly for quick reference (ie, using find functions)paste code or read 
>>example code character by character.
>>
>>just a personal preference of course.
>>
>>Beware the grue!
>>
>>Dark.
>>----- Original Message ----- From: "Philip Bennefall" <phi...@blastbay.com>
>>To: "Gamers Discussion list" <gamers@audyssey.org>
>>Sent: Wednesday, March 24, 2010 9:57 AM
>>Subject: [Audyssey] Beta version 0.1 of the blastbay Game Toolkit released!
>>
>>
>>>Hi all!
>>>
>>>I am very happy to announce the availability of beta version 0.1 of the 
>>>Blastbay Game Toolkit (BGT). This tool allows users with no prior 
>>>programming experience to dive in and create audio games from the ground up, 
>>>using an incredibly versatile scripting language that in turn controls the 
>>>powerful Blastbay game engine that you've already seen in titles such as Q9 
>>>and Kringle Crash. The tool ships with extensive documentation as well as an 
>>>in-depth language tutorial, which also is available in audio form narrated 
>>>by a professional voiceover artist.
>>>
>>>The tool is still in testing and active development, and so I would love to 
>>>hear your thoughts, suggestions and any other feedback that springs to 
>>>mind... So head over to www.blastbay.com right now! I will be patrolling the 
>>>forum there, ready to answer any questions that you may have. So don't 
>>>hesitate to sign up and ask questions if you get stuck and, above all, have 
>>>lots of fun making new and exciting games!
>>>
>>>Kind regards,
>>>
>>>Philip Bennefall
>>>---
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>>
>>
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>
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