neither can I.

I live to destroy!!!!
At 11:40 a.m. 26/03/2010, you wrote:
>Hi Brian,
>Personally I cannot wait for your berserker to come out. I'm waiting in the
>wings...lol
>Best Regards,
>Hayden
>
>-----Original Message-----
>From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>Behalf Of Bryan Peterson
>Sent: Thursday, March 25, 2010 11:11 AM
>To: Gamers Discussion list
>Subject: Re: [Audyssey] Adding to my BGT project...
>
>Well I've got the ideas fleshed out in my mind more or less, but I agree 
>that things aren't explained quite as well.
>Homer: Hey, uh, could you go across the street and get me a slice of pizza?
>Vender: No pizza. Only Khlav Kalash.
>----- Original Message ----- 
>From: "dark" <d...@xgam.org>
>To: "Gamers Discussion list" <gamers@audyssey.org>
>Sent: Thursday, March 25, 2010 6:11 AM
>Subject: Re: [Audyssey] Adding to my BGT project...
>
>
>> well Bryan, sounds like your going great guns.
>>
>> i'm just trying to find the basics of making a standard round of turn 
>> based combat to teach myself about engine interactions.
>> ----- Original Message ----- 
>> From: "Bryan Peterson" <bpeterson2...@cableone.net>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Thursday, March 25, 2010 11:30 AM
>> Subject: [Audyssey] Adding to my BGT project...
>>
>>
>>> Ok so I woke up at a rather ungodly hour this morning and was seized by 
>>> an urge to try to work on my game. And of course then I got into adding 
>>> new ideas to what I want for the game. It's still going to be a game in 
>>> the style of Berzerk, but there might actually be something of a point to
>
>>> it. I decided to settle on ten levels of robot fighting, then a final 
>>> boss level where you had to destroy the robots' controlling 
>>> supercomputer. Not in the original Berzerk I know, but that's what 
>>> happens when you get bitten by the creativity bug. Of course right now I 
>>> can't even get the program to start long enough to play the intro (which 
>>> I'll have to redo with this new story idea in mind), much less get the 
>>> keyboard commands working the way I want them. Call me slow but I really 
>>> don't understand the sound positioning thing. And then of course there'll
>
>>> be the scoring system, how often powerups appear, how long they remain 
>>> onscreen to be collected, yada yada yada. I'm hoping that this will be my
>
>>> first game once A. I own BGT Light and can purchase my own domain and 
>>> have my own web site. All that aside I'd appreciate any help I can get, 
>>> whether it be with code or sounds. And of course credit will be given 
>>> where due.
>>> Homer: Hey, uh, could you go across the street and get me a slice of 
>>> pizza?
>>> Vender: No pizza. Only Khlav Kalash.
>>> ---
>>> Gamers mailing list __ Gamers@audyssey.org
>>> If you want to leave the list, send E-mail to 
>>> gamers-unsubscr...@audyssey.org.
>>> You can make changes or update your subscription via the web, at
>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>> All messages are archived and can be searched and read at
>>> http://www.mail-archive.com/gam...@audyssey.org.
>>> If you have any questions or concerns regarding the management of the 
>>> list,
>>> please send E-mail to gamers-ow...@audyssey.org.
>>
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to 
>> gamers-unsubscr...@audyssey.org.
>> You can make changes or update your subscription via the web, at
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/gam...@audyssey.org.
>> If you have any questions or concerns regarding the management of the 
>> list,
>> please send E-mail to gamers-ow...@audyssey.org.
>> 
>
>
>---
>Gamers mailing list __ Gamers@audyssey.org
>If you want to leave the list, send E-mail to
>gamers-unsubscr...@audyssey.org.
>You can make changes or update your subscription via the web, at
>http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>All messages are archived and can be searched and read at
>http://www.mail-archive.com/gam...@audyssey.org.
>If you have any questions or concerns regarding the management of the list,
>please send E-mail to gamers-ow...@audyssey.org.
>
>
>---
>Gamers mailing list __ Gamers@audyssey.org
>If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
>You can make changes or update your subscription via the web, at
>http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>All messages are archived and can be searched and read at
>http://www.mail-archive.com/gam...@audyssey.org.
>If you have any questions or concerns regarding the management of the list,
>please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.

Reply via email to