As I said clear back in my original message my rpg game has an entire
world to explore complete with forests, swamps, towns, dungeons,
tombs, etc. It isn't limited to one specific geographic area like a
single dungeon. You can freely travel Etherea looking for adventures
and in some cases may have to travel to different places to pick up
the adventure somewhere else. Plenty of web based gamebook type rpgs
like Sryth offer pretty much what you described except without sounds,
music, and voice acting.
As far as my gamebook having sounds, music, and voice acting we will
see. Currently my wife and I are flat broke, and are living on a shoe
string budget. That means I don't really have a dime to spare on
sounds, music, or voice acting. If people want it that bad for this
project them I'm going to have to raise the money for this product via
preorders. I hate doing it that way but I simply can't cough up
$1,000.00 like I did for Mysteries of the Ancients for sounds and
music. Is no way I can do it, and why I've been so reluctant to commit
to adding all that to the game in the first place. HOwever, you guys
want it I need to see the money for it.
On 5/5/10, michael barnes <c...@samobile.net> wrote:
> hey dark what someone can do if they make a text base rpg. is have
> voice acting and like you said have sound effect for different kind of
> things and have music. in the game there can have many areas to
> explore. and have different towns and villages and castles and
> dungeons and others lands to explore. the game could be like a full
> controll game but it a text game one last thing the game could let you
> talk to other people in the game such as villagers and do different
> task for them. and allow you to buy different kind stuff to use in
> battle and as you are walking around use items to do different stuff.
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