In the case of sound voyager, I don't think it was actually markited as
games intended for blind people, so much as just games with sound intended
for sited people. Afterall, i doubt despite the efforts of the game
accessibility sig etc, that nintendo, sega, sony capcom etc even know blind
people play games, ---- in fact during my chalming chat with capcom uk about
low vision access to mega man they streight out told me that I was the only
low vision player in the entire uk, ---- and all I was trying to have them
do was produce a copy of the Mega man aniversery collection available for Uk
systems (at it turned out unnecessary, sinse the freeloader disk can play
Mamerican or japanese games on a european gamecube no problem).
I therefore wouldn't assume nintendo's motives were quite the same as as
aph's, ---- though this isn't an excuse, as having your existance denied is
just as bad as being treated like an idiot.
this is again why, ---- while I do approve the efforts to get the
mainstream industry interested in producing accessible games, i think indi
games developement is the real future as far as accessible games goes.
Beware the grue!
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