Hi tom.
It's funny you mention colour blindness. As you know, I am registered blind
here in the uk, however I have a small amount of vision. My vision is by no
means great, but I have been playing graphical games with it for years.
Just as I do with other games, i also look at low vision access, ---- for
instance, I currently am playing the roguelike Angband thanks to several
graphical tweaks and a large set of graphic tyles, using Hal to read in game
messages (I'm also discussing some extra look and coordinates options for
the game to allow full access without reference to graphics as well)..
usually though, if someone sticks visual access aides in games, they tend
to stop at colour blindness changes. they don't for instance make it
possible to change in game options by altering a conf fil which is readable
by screen reading programs, or allow the game speed to be slowed to
compensate for lowered field of vision issues.
this is odd, sinse my colour perception is about the bit of my vision which
works correctly ;D.
People don't seem to considder this aspect of visual access however, which
is strange.
As regards my deffinition, well thiIn terms of my deffinition, another
issue i see with the social ctheory of disability and the idea that
disability is a purely social catagory, is it doesn't take into account un
diagnosed disabilities, or occasions when a disability is very specific to
only one thing.
Take an allergy for instance. A person allergic to honey is unable, ie,
disabled, to eat honey, which restricts their choice of food at a
restaurant.
Mental issues are even more problematic, sinse somethingg like clinical
depression can stop a person doing many things and leading a normal life,
however they're site, hereing and physical movement can be completely fine.
My own deffinition therefore is entirely based on "factors intrinsic to a
persons' physical or mental self" which adversely affect their qualitiy of
life, ie, their ability to fulfill certain desires or choice of what desires
to fulfill, rather than being based on purely social catagories such as
blindness, deafness etc.
Of course, people's atitudes and the general setup of society can have huge
effects, but by separating this affect from the identity of the disability
itself, i'm hoping to say more specifically what access is, what assistance
is, and hopefully establish some reasonable ground work for making laws or
access changes.
One particularly interesting piece of work I had to do was come up with an
actual deffinition of normality which i was interesting, sinse very few
people seem to have even attempted it.
Anyway this is getting severely ot and very long so i'll stop.
Beware the grue!
Dark.
s is why rather than
---
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