Hi Philip, That's quite understandable. I wouldn't really want to do all that book keeping either. That's why I gave you the suggestion of adding some extra restrictions to the single license version. Firelight Technologies, for example, has a low cost version of FMOD, but if you purchase the shareware license you can't charge more than $10 or $15 for a single game. That keeps the price of the games low, and allows a developer to get his or her stuff out there, but they are not going to be able to charge full price for their games because of the license restrictions. If they want to charge more they have to pay more for the FMOD license. Same could apply with BGT, and there wouldn't be a lot of book keeping involved. This makes it both affordable for a new developer, but also keeps them from making lots of money off a game with that particular license.
Smile. On 7/1/10, Philip Bennefall <[email protected]> wrote: > Hi Thomas, > > It is my opinion also that the majority of accessible games make a lot more > than a few hundred dollars which as you say makes the 150 dollar price tag > pretty low. But on the other hand, I have received a lot of messages saying > that the pro version is too expensive and since I don't like the idea of all > the extra bookkeeping involved in a payment plan, I figured I'd settle for a > bit of a compromize. > > Kind regards, > > Philip Bennefall --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
