The first thing I notice about the new beta even in the first room is the way sounds pan. Is there anything at all you can do about the sound panning directly from far right, to center when you are in front of the object, to far left one step later? One thing I and I suspect many gamers use to deal with obstacles is the sound position relative to the center, especially for things like the fire, chasms and spikes. The way it is now, a warning message becomes essential. Another issue is with the keyboard response. Now, the keyboard has a slight delay after the first step when you hold an arrow to run. I realize this is due to the keyboard repeat rate but it would be nice to not have this. One other issue with the keyboard is that it is now not possible to run through a room without a torch and press enter every few steps to check for items. When you press enter, you stop running. Karl
-----Original Message----- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Monday, October 04, 2010 9:27 PM To: Gamers Discussion list Subject: [Audyssey] MOTA Beta 14 Released! Hi everyone, I am happy to announce that Tomb Hunter Mysteries of the Ancients beta 14 is now officially uploaded and ready for download. This all new release is a major upgrade from beta 13 and earlier. What's New Beta 14 now uses our cross-platform engine Open G3D which uses a number of free and open source APIs such as OpenAL 1.1, SFML 1.6, libsndfile, and others instead of commercial APIs such as Microsoft DirectX. There is now an official Windows release and a Linux release for Debian based Linux operating systems. (May work on other distributions if all dependencies are met.) Uses uncompressed *.wav files rather than compressed *.ogg files for sounds and music. Fixed a number of bugs related to the new Open G3D engine. Created custom i386 SFML 1.6 deb packages for Ubuntu and Vinux distributions. Downloading the Game To download Mysteries of the Ancients uninstall any previous releases of the software and visit our products page http://www.usagamesinteractive.com/products.php to download either the Linux or Windows release. For the custom SFML packages visit http://www.usagamesinteractive.com/downloads/requirements/libsfml-1.6-i386.t ar.gz and read the file guide.txt located in the Mysteries of the Ancients Docs directory for directions on installing SFML for Linux. Happy gaming! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.